Brief Guidelines for Educational Adventure Games Creation (EAGC)

P. Sommeregger, G. Kellner:
"Brief Guidelines for Educational Adventure Games Creation (EAGC)";
in:"Proceedings of the 2012 Fourth IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning", IEEE Computer Society Press, 2012, ISBN: 978-0-7695-4663-6, S. 120 - 122.

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Abstract:


Many recent studies have shown that educational games are effective tools for learning. Nevertheless, it is hard to find any practical guidelines for the creation of such games. The goal of this paper is to develop such guidelines for the creation of educational adventure games.