Design and Evaluation of a Serious Game for Immersive Cultural Training

J. Froschauer, I. Seidel, M. Gärtner, H. Berger, W. Merkl:
"Design and Evaluation of a Serious Game for Immersive Cultural Training";
Vortrag: International Conference on Virtual Systems and Multimedia, Seoul, Korea; 20.10.2010 - 23.10.2010; in:"International Conference on Virtual Systems and Multimedia", IEEE CS Press, (2010), ISBN: 9781424490257; S. 253 - 260.

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Abstract:


3D Virtual Worlds have the potential to expand the
knowledge of a foreign culture by presenting the information in a
visual context. In this paper we describe the design and evaluation
of ICURA, a Serious Game that provides an opportunity to learn
more about Japanese culture and etiquette. ICURA incorporates
different game design and learning principles to effectively
communicate knowledge. The main goal is to combine aspects
of learning and fun in an immersive 3D Environment to make
the communication of knowledge an entertaining experience. We
evaluated the game through a user study with 20 participants.
The comparison of pre- and post-test results highlights the
positive learning effect of ICURA.